The Quest Log: July 25, 2017
Hey Huddies! Hope everyone had a great weekend. Did anyone check out the Destiny 2 beta? We've got a couple of cool-looking games coming out this weekend, and I'm most excited about Pyre by Supergiant games, which looks like a cross between a sports game and a graphic novel with the kind of polish that we've come to expect from the studio. And as always, there's plenty going on in the news. Let's take a look:
Pokémon Go Fest Suffers from Glitches and Network Limitations
Pokémon Go developer, Niantic, held their first-ever Pokémon Go Fest in which 20,000 fans of the augmented reality mobile game congregated to Chicago for a chance to catch rare and legendary Pokémon and to celebrate the app's first birthday. Unfortunately, the festival was plagued with glitches and network errors caused largely due to the overwhelming network demand on mobile service provider networks as well as the game's own servers. The event was disappointing enough that Niantic offered $100 of in-game currency to all ticket holders as well a full refund on the $20 wristbands that granted access to the festival and had quickly sold out.
Despite the festival's failures, it certainly demonstrated just how popular Pokémon Go remains, and it's likely that Niantic will hold another event next year, if not before then. Here's hoping they'll have the kinks ironed out before that time comes.
Indie Game Noita Trailer Promises That "Every Pixel Is Simulated"
Indie developer Nolla Games, whose previous work includes The Swapper, revealed their next project, which looks like it'll be rather ambitious. Noita is a "rogue-lite set in a world where every pixel is physically simulated." While that sounds a bit ambiguous, the trailer does a pretty good job of demonstrating the claim. The materials of the game's pixel-art world all contain intrinsic properties meant to mimic the real-world, which means that water conducts electricity, toxic gas can be ignited, and liquids generally behave as you'd expect. The whole system looks neat, and this definitely feels like a title to watch for when it hits Steam early access sometime in the near future.
PUBG Sells 5 Million Copies
PlayerUnknown's Battlegrounds may technically still be a Steam Early Access title, but it's already sold 5 million copies according to Steam Spy, a third party application that estimates Steam software sales based on its independent polling of Steam user accounts to determine what games they own and play. Battlegrounds, which has often been described to me as The Hunger Games with guns, has already become a gaming cultural phenomenon, thanks in no small part to its massive following on Twitch and other streaming services. Currently a PC-exclusive, it's due for Xbox One later this year, and it continues to receive major updates from its developers including the recent addition of first-person only servers, which some players hope will make the game feel even more competitive than before.